Adapt to whatever the run offers. Build identity forms during gameplay based on available relics.Very Hard

Useless Person

The ultimate challenge class. Starts with nothing but has unlimited potential. For players who have mastered the game and seek the ultimate test.

Expert Players Only

This class is designed for players who have completed the game with other classes. Starting with Useless Person will result in frustration and repeated deaths.

Starting
Potential
Flexibility
Stamina

Overview

The "Useless Person" is Netherworld Covenant's equivalent of a Deprived or Wretch class from Souls games. You start with nothing—no class bonuses, no starting equipment advantages, just raw potential and enhanced stamina recovery.

What makes this class unique is its universal weapon proficiency. Unlike other classes locked to certain weapon types, Useless Person can use ALL weapons effectively. Combined with superior stamina regeneration, this creates unlimited build possibilities for skilled players.

Unique Traits

All Weapons Viable

No weapon restrictions. Master any playstyle—switch from Bow to Greatsword mid-run based on what relics you find.

Enhanced Stamina

Faster stamina regeneration than any other class. More dodges, more attacks, more aggressive play potential.

No Starting Bonuses

Zero starting stats, no class abilities. The first few rooms are brutal— survive on pure skill alone.

Adaptive Growth

Build identity forms during the run. Adapt your build to whatever relics and auras the game offers.

Strengths & Weaknesses

Strengths

  • Can use ALL weapons effectively
  • Superior stamina regeneration
  • Ultimate build flexibility
  • Highest potential ceiling

Weaknesses

  • No starting bonuses at all
  • Brutal early game
  • Requires mastery of all weapons
  • Completely run-dependent

Survival Strategy

Adaptive Opportunist

Core Strategy

Survive early game at all costs. Identify strongest relic synergies mid-game and pivot weapon choice to match.

Priority Stats
Varies by runStaminaHPDamage
Key Relics
Any synergistic relicsDefensive options earlyDamage scaling mid-gameBuild-defining legendaries

Weapon Flexibility

Since all weapons are viable, choose based on what relics you find:

Greatsword
Best with: Stagger + Damage relics
Daggers
Best with: Crit + Attack speed relics
Bow
Best with: Range + Crit relics
Staff
Best with: Spell + Mana relics
Shield
Best with: Defense + Counter relics
Spear
Best with: Reach + Mobility relics

Combat Tips

Abuse Stamina Regen

Your stamina recovers faster. Use this to dodge more and stay aggressive longer than enemies expect.

Stay Flexible

Don't force a build. If the game gives you crit relics, go daggers. Spell relics? Go staff.

Early Game Caution

Your first few rooms are the hardest. Play extremely safe until you find your first weapon upgrade.

Master All Weapons

Practice with every weapon type. You never know what the RNG will offer in a run.

Prioritize Defensive Relics Early

You can't deal damage if you're dead. Early survivability enables late-game scaling.

Know When to Commit

By room 10, your build should have direction. Don't keep hedging—commit to a strategy.

Best Soul Companions

Guardian

Recommended

For early game survival. Guardian keeps you alive through the brutal opening where you have no defensive stats.

Rogue

For experienced players. Rogue's mobility complements your stamina advantage and aggressive playstyle.